Hey folks, I’m Stew!
For sixteen years, I’ve worked as a level, mission, and quest designer in video games. Since 2010, I’ve worked on critically reviewed titles in the Saints Row and Watch Dogs series as well as a few unannounced titles and had the pleasure to work with so many amazing folks across multiple studios.
What excites me the most about working in this industry is bringing together people from across disciplines, experiences, and even countries to make things the world can enjoy. I love when, as a designer, I can help rally diverse voices and bring everyone’s unique talents to the table and make something great. The missions and levels showcased on this portfolio represent the hard work of hundreds of people. My job as designer is to focus that effort on creating and supporting fun, exciting, and engaging stories for players all over.
I’d love to talk to you and see if we’re a great fit for each other!